gpojani

instrument · semi-modular drum machine

Organismo 23

A drum machine with no hidden wiring. Four voices, four loopers, a clock, a shift register and an effects processor all sit on one board, and the only things that join them are cables you clip on. Leave it unpatched and it makes nothing; clip a divider to a voice and it plays. Every signal is a voltage, so every output can drive every input, and there are far more ways to wire it than anyone will ever try.

EXPexplosive
semi-modular drum machine and looper · gpojanipress power or space, then clip two pins together

the board is wide: swipe it sideways. Pins still clip together when you drag from one to another.

clock

temp
amt
clock
divider: every output is a square wave of its own length

looper · recorder

hold ADD to play a note into the loop · hold DEL to cut
BD
mode
BASS
mode
SD
mode
HHT
mode
rec · cont

bank + add/del: switch bank · bank + add + del: copy into it
bank + l: stop · bank + m + any pad: start from that eighth
bank + l + m + pad: quantise that channel

bd · bass drum

tune
pitch
drive
amt
att
rel
fx
vol

bass

dco
shape
warp
tune
amt
lpf fr
lpf q
att
rel
fx
vol

sd · snare

tune
mix
clap
amt
bpf fr
bpf q
att
rel
fx
vol

hht · hi-hat

tune
warp
hpf fr
hpf q
att
rel
fx
vol

shaos · shift register

freq
steps

lfo

freq
amt
wave
range

fx · dsp

send
mode
time
tune
fb
clk mod
dly out
rev out

output

drive
mix
volume

parts

attenuators, amplifiers, an inverter, switches, pulse makers, a diode and two capacitors
att 1
level
att 2
level
att 3
level
att 4
level
vca 1
vca 2
inverter
controlled inverter
switch 1
switch 2
pulse 1
pulse 2
diode
capacitors

touch sensors

hold
hold

midi

lrn, then a key or a controller; the keyboard works too
keys: a w s e d f t g y h u j k o l p · z/x octave

adapters

free junctions: join pins by joining them here

    how to play

    Press space or power. Nothing will sound, and that is how the machine is meant to be. Pick a starting point (Basic techno is the one from the manual) and look at the cables: each one is a pair of pins joined, and a pin with several clips on it adds them. To patch your own, drag from one pin to another, or click one pin and then the other. Click the middle of a cable to take it off, double-click a pin to clear it. Pins glow with the voltage on them; cables brighten with what they carry.

    The clock is the heart: temp sets how many pulses a second, from 1 to 200, and the seven dividers each give a square wave twice as slow as the one before. A voice listens on its trig pin, where a divider, a pulse maker or a looper can drive it. A looper remembers 128 pulses, which is four bars; hold add under a voice to play it, with the switch on rec to put what you play into the loop, and on play to hear the loop with your hands added on top. The loop stores how long each note lasted and how hard it was played (l, m, both), so an envelope can hold as long as you did. Four banks give every voice four loops. The keys 1 to 4 are the fouradd pads and 5 to 8 the four del pads; 9, 0 and - arel, m and bank.

    Everything is a voltage between 0 and 10, with audio swinging around 5. That is why a kick's envelope can drive the effects clock, noise can bend a pitch, and a hi-hat can be the clock for the snare's loop. The shaos is a shift register, a handful of bits that walk along a line and give back noise that repeats; with 16 steps it is a loop you can write to. Your body is part of the circuit too: the two touch sensors give a voltage that rises while you hold them.midi works as on the hardware: press lrn next to a function, then play a key or turn a controller. Pitch bend and controller 5 (portamento) go to the bass. record keeps what comes out, sample for sample, as a take.

    The stamp says EXP for a reason that is part of the instrument. There are 122 pins, and a patch is a way of putting pins into groups: the number of ways to do that is the Bell number B(122), which is about 6 × 10148. That is far more than the atoms in the universe, so no one will ever hear every patch, and every cable you add changes the machine.

    After the Pulsar-23, a semi-modular drum machine and looper made by Soma Laboratory, from its published manual and quick-start guide. The manufacturer publishes no schematic, so the voices are my reading of the manual and of what the machine is said to sound like; they will not match it sample for sample. I have not heard the original beside this one. Nothing here is affiliated with Soma Laboratory. The name is mine.

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